海量图书期刊资源,随时随地畅享阅读乐趣
[ACM Press the 5th annual SIGCSE/SIGCUE ITiCSEconference - Helsinki, Finland (2000.07.11-2000.07.13)] Proceedings of the 5th annual SIGCSE/SIGCUE ITiCSEconference on Innovation and technology in computer science education - ITiCSE '00 - TOPKAPI (poster session)Roessling, Guido; Freisleben, Bernd · 2000
Teaching software engineering through game designClaypool, Kajal; Claypool, Mark · ACM SIGCSE Bulletin · 2005
Teaching students to hackLogan, Patricia Y.; Clarkson, Allen · ACM SIGCSE Bulletin · 2005
Using puzzles in teaching algorithmsLevitin, Anany; Papalaskari, Mary-Angela · ACM SIGCSE Bulletin · 2002
The CSedRes toolboxAlmstrum, Vicki L.; Wu, Cheng-Chih · ACM SIGCSE Bulletin · 1993
Introducing recursion by parking carsWirth, Michael · ACM SIGCSE Bulletin · 2008
Programming by choiceMaloney, John H.; Peppler, Kylie; Kafai, Yasmin; Resnick, Mitchel; Rusk, Natalie · ACM SIGCSE Bulletin · 2008
Guiding students through programming puzzlesRoss, John Minor · ACM SIGCSE Bulletin · 2002
Kinesthetic learning in the classroomBegel, Andrew; Garcia, Daniel D.; Wolfman, Steven A. · ACM SIGCSE Bulletin · 2004