海量图书期刊资源,随时随地畅享阅读乐趣
Realistic and Fast Cloud RenderingWang, Niniane · Journal of Graphics Tools · 2004
Textured Shadow VolumesHasselgren, Jon; Akenine-Möller, Tomas · Journal of Graphics, GPU, and Game Tools · 2007
Practical Shadow MappingBrabec, Stefan; Annen, Thomas; Seidel, Hans-Peter · Journal of Graphics Tools · 2002
Inverse Kinematics – Cyclic Coordinate Descent (CCD)Kenwright, Ben · Journal of Graphics Tools · 2012
Unconstrained Spherical ParameterizationFriedel, Ilja; Schröder, Peter; Desbrun, Mathieu · Journal of Graphics, GPU, and Game Tools · 2007
Bidirectional Adaptive √3-SubdivisionSußner, Gerd; Stamminger, Marc; Greiner, Günther · Journal of Graphics, GPU, and Game Tools · 2007
Efficient Curve FittingFrisken, Sarah F. · Journal of Graphics, GPU, and Game Tools · 2008
Real-Time HalftoningKautz, Jan; Seidel, Hans-Peter · Journal of Graphics Tools · 2002