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Self-Attribution of Distorted Reaching Movements in Immersive Virtual Reality

Self-Attribution of Distorted Reaching Movements in Immersive Virtual Reality

Galvan Debarba, Henrique; Boulic, Ronan; Salomon, Roy; Blanke, Olaf; Herbelin, Bruno
  • 期刊名称Computers & Graphics
  • 作者Galvan Debarba, Henrique; Boulic, Ronan; Salomon, Roy; Blanke, Olaf; Herbelin, Bruno
  • 印刷ISSN0097-8493
  • 文件大小4349.52KB
  • 发表时间2018-9
  • DOI10.1016/j.cag.2018.09.001
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